SunnySide Showdown
About
Made in under 3 days for a Mini Jame Gam. You’re an egg with a problem—and a power. In this top-down action game, every enemy you defeat leaves behind a soul. Capture it, hatch on the spot, and become that foe to use their abilities. Chain forms, outplay the mobs, and survive the sticky showdown with the Pancake Boss.
Post-jam note: a small bug-fix has been deployed to make everything run as intended.
How to Play
Defeat enemies to collect their souls, then hold to hatch into their form. Swap on the fly to mix movement and attacks—think quick loadouts you can reconfigure mid-fight. Reach the arena and beat the boss without dying. Crack under pressure, and it’s back to the carton.
Controls
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Move: WASD
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Hatch / Shapeshift: Hold C
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Attack: Left Click
Features
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Soul Capture & Instant Shapeshift – Kill an enemy, become the enemy.
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On-the-Fly Loadouts – Swap forms mid-fight to combo mobility and attacks.
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Boss Finale – A syrupy, pancake-stacked brawl to cap it off.
Goal
Beat the Pancake Boss in a no-death run. Can you keep your shell together?
Updated | 3 days ago |
Published | 9 days ago |
Status | Released |
Platforms | HTML5 |
Release date | 9 days ago |
Authors | HashTagDev, Legendgreat, Human Bean Juice |
Genre | Fighting, Adventure |
Made with | Godot |
Tags | Boss battle, Godot, Real time strategy, Top-Down |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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